The Persona series is known for its striking menu systems, but director Katsura Hashino reveals that making them is 'actually really annoying.' ...
ReFantazio, an epic RPG that launches on PlayStation, Xbox, and PC on October 11th. In a lot of ways, it’s reminiscent of ...
Metaphor: ReFantazio may be one of the most stylish-looking games ever made, even more so than Persona 5, the incredibly ...
ReFantazio director Katsura Hashino has revealed that Atlus actually find it "annoying" to make its iconic and stylish menus.
Japanese game designer Katsura Hashino, who made his name with the high-school role-play "Persona" series, is in a reflective mood days before Friday's launch of his latest game "Metaphor: ReFantazio" ...
There are elements of craft and experience to it as well. While games like Persona 3 had stylish menus, there was a clear evolution in later games as the designs became more elaborate and animated.
When you think of the Persona series you think of Persona 3, 4 and 5, and that’s because these are the games directed by ...
ReFantazio is no slouch in this department, either, and Studio Zero director Katsura Hashino was recently asked about its ...
ReFantazio is a fantasy story with real-world inspiration, game director Katsura Hashino says in a new interview.
Metaphor: ReFantazio's fantasy world was created after director Katsura Hashino immersed himself in fantasy classics before ...
GameCentral speaks to the director of Persona 5 and Metaphor: ReFantazio about the complexities of making a Japanese game ...
Persona 5 director Katsura Hashino dishes on his new game Metaphor: ReFantazio and what it means to call monsters 'humans.' ...